Making Z-ordering for objects now allows to hide invisible places. This is mush closer to abstract 3D imagination. We also desided to add a noise but it’s not too cute. Second way of rendering is still under experiments but it’s almost clear that we have to get rid of it.
This is what we got with version 0.1. Our idea was to make a picture in 3D with an objects, which are identifiable only with abstract 3d imagination.
Then we developed version 0.2. It becomes hard to read. But it gave us the second idea of surface rendering. All following versions uses this idea.
This is the first real commercial version. After a lot of experiments you may see in 0.X branch we understood that some acceptable time of execution can only be reached for simple and fast ideas. This is the fast one version, it’s based on 0.1 version and maybe not extra-unbreakable, we see some ways of how to OCR it, but it will be a five-star captcha in our list.
The example is live – just refresh the page to see another picture.
Yes, you can buy it. Contact us to make an order.
To all who bought previous versions! Please contact us to get this one for free. This is the common rule – once you buy the tEABAG_3D captcha – you’ll get all following versions for free.
We changed the net schema for surface, not it’s hexagonal. Also we desided to start some colors experiments and at least – no line tracing surface rendering. Noise seems to be too bad, it does not allow to read the message, we removed it for a time.
Here is new stable and good version of tEABAG_3D. It’s rewritten in PHP5, and works ONLY WITH PHP5. It’s now completely OOP well-made, must be much easier to implement and use. Image if live, it will change with each refresh. As it was promised, all buyers of previous versions can get it for free. Contact us.
Experiments with colors are continued. This version includes simple light model and the picture finaly looks great and can be read easily. Well, almost 🙂